>>54702266>AriadosReplaces Insomnia with Intimidate and Sniper with Stakeout. Learns First Impression. Toxic Thread is buffed to hit both opponents, similar to String Shot. Now it has a unique gimmick (Stakeout boosted First Impression, which can OHKO +SpDef nature Blissey and 2HKO a +Def one) or just more staying power/annoyance with Intimidate + Toxic Thread.
>DewgongLearns Aurora Veil, Freeze Dry, Ice Spinner, Chilling Water, Flip Turn, Life Dew, Sparkling Aria, Moonblast, Play Rough, Misty Terrain, Play Nice, Tearful Look, Fake Tears and Taunt. Yeah, that's a lot of shit. But it hasn't had a solid movepool update since prior to Gen 7 and with the new Snow buffs it stands a chance to actually be somewhat viable thanks to Thick Fat/Ice Body and giving it Aurora Veil.
>GolurkKlutz gets replaced by Weak Armor, which fits better thematically. Learns Meteor Beam, Zap Cannon, Meteor Mash, Headlong Rush, Mystical Fire, Wide Guard, Quash, Power Split, Guard Split, Autotomize, Rapid Spin, Lock On, Focus Energy, Discharge and Stomp (yeah, it doesn't learn this!). Also gets back access to some of its cut moves that went away. It had access to a LOT of great moves through TRs and Tutors I don't trust they'll give it all back in SV, like: Heat Crash, Body Press, Gravity, Magic Coat, Ally Switch, Power Up Punch (kek) and Zen Headbutt to name a few. Finally, buff Shadow Punch to have the same BP as the other punching moves (60bp to 75bp) and give it an additional secondary effect where besides never missing it also ignores screens. Boom. Now Golurk is still not great, but it can work with what it has to really pick up some steam and surprise opponents.