>>54708884 (cont'd)
ATB turn order turn order means turns are no longer taken simultaneously, resulting in situations where you may find yourself in a unfavorable matchup against a much faster pokemon, and you don't even get the chance to switch out before the enemy takes one - or more turns. The game is missing like 70%+ of moves, and the remaining moves have been simplified to fit the battle system. The list of missing battle features continues, there are no: priority moves, abilities, held items, weather control, terrain, hazards, speed control, multitarget moves and more. Moves that alter attack or defense now affect both physical and special, stat changes are now limited to a single stage, and they only last for a few turns which is an odd change for sure. Status can also now be overridden by another. There are no pvp battles, but you wouldn't want them with these battle mechanics anyway. There are some good quality of life changes, like the ability to swap out learned moves on the go, instead of having to visit the move reminder. On the other hand we have lost mobile access to PC, and we can't fast travel between zones. First you must return to base camp, load into town, leave the gates again, load into the zone and then move to your location - because just flying directly to any point of interest like in any other pokemon game would have been way too convenient. The game is pretty poor looking on a technical level, and the artstyle is inconsistent which is a shame, if the game stuck to the artstyle it could have looked decent. Soundscape is also pretty barren and the sparse use of background music doesn't help to hide it. PLA is different, I can respect that. But it's also in every way just straight up worse than previous pokemon games and it doesn't stand on its own as a openworld-esque rpg either.
>>54708903Weak non-argument, your game is trash.