Not talking about all of these, but:
>>54792695I never really thought about how many gang/thug oriented pokemon we had now. I still don't like Kingambits design but the theme is good here
>>54794144Themes would help here, even if its a simple one like Swamps for the first one
>>54796420Based, though where does the Dubwool fit into the deception theme. Not that it really has to, sometimes you just need to fill a spot. I think Girafarig would be a good potential sub, both thematically (fake head) and a check to some fighting types
>>54796852I like this one a lot, I'm just sad Tropius doesn't make the cut until late
>>54797610unironically a pretty neat line up, and in game could even stress the grass types ability to recover damage midfight
>>54798022I think I like the fish one the best, but I have a soft spot for Wishiwashi, its a good design and gimmick. Would probably have a good gym design too.
>>54798918Not seeing the industrial theme outside of the gears
>>54799471yeah this one is great, everyone fits the theme and its got a good sounding puzzle, well done. Something I could really picture in game.
>>54802099Not sure all of these fit the theme but I also get there are limited options if you're sticking with psychic. I feel like I'm forgetting someone that would fit but can't quite think of what
>>54805968please explain the gimmick here to me