>>54944262>some performance issuesconstant 10~20fps is not "some performance issues".
Everything in SV is pain. The tera raid dens just don't fucking work because of the real time element the online just doesn't seem to be able to support.
Even opening a pokemon's summary has a long delay. Everything has 1 to 3 seconds of wait time.
There are cool ideas, mainly having the pokemon roam the world like they would naturally, but that's limited to the first couple areas where pokemon hang from trees and stuff.
Exp. Share combined with the open world simply breaks the RPG gameplay in the story, objectively. It takes know-how to not make yourself overleveled and ruin it.
It has never been this easy to curbstomp the elite 4.
Team Star's story was nonsensical and didn't connect to the final plot in Area Zero at all.
It also completely killed shinies by making them too easy to get, now the actually rare mons are Shinies with special marks, like a Shiny female Glaceon with Snowy.
It attempted to make Ice a little better, but despite what jewtubers say, it's still basically dead and LMFAO at shilling Articuno as a wall when Tiranitar and Cheesestringman are in the meta.
Open linearity would've served the games better than fully open world, because it's just boring to run to the next gym in a mostly straight line, with your marysuemon.
The game actually feels a lot better if you pretend not to have a mount unless strictly necessary.