>>54949939>>54949939wouldn't necessarily be "minimalist"
each type would have its various gimmicks defined. like poison can poison, and fire can burn. types without solid battle gimmicks would get one that makes sense.
and just about (with few exceptions) ONLY those types would get moves with that gimmick.
and most pokemon wouldn't get much more than STAB except where it really makes sense, like drapion getting bug moves, etc
status moves would be similarly defined.
also, the different methods of attack would be defined and given their gimmicks. like almost all biting moves can flinch. so what else? a pokemon can bite, slash with claws, headbutt (sometimes with horns), kick (really good with hooves), tail slap, etc etc
then for special attacks there are beams, pulses, balls, etc etc
would require a lot of thought to be desu. would probably start with a small demo with a limited selection before trying to go full-scale.
all of this might come with a big nerf to stab power since if a pokemon can learn a non-stab move it probably has good reason for it
but there are some things in pokemon that just don't make sense and much of it comes down to movepools. why the fuck can so many pokemon learn toxic, for instance? why are ice beam and earthquake so goddamn common? are they easy techniques to perform?