>>54982814sucker punch for me. high risk, high reward moves with lots of unique mindgames and scenarios surrounding it, so you really have to be smart and cunning(like the dark-types who use it) to utilize it to it's fullest potential. although, it obviously has problems, such as its weird and generic feeling animation in certain games, it only being +1 priority letting it get beat out by other +1 moves like quick attack or aqua jet on mons faster than the user, and while i haven't played SV i've heard that kingambit guy is causing problems with it by simply boosting its sucker punches to obscene levels to bypass the mindgames attached to the move and using it nearly mindlessly