>>550777371st relates to the Four Perils and is seen in-game (it does match their location on the map too)
2nd seems like it could be an alternate universe diagram. (See L'Engle's "A Wrinkle in Time"). Considering that Heath's blurry picture looks like it could be an example of "Thoughtography", I would not be surprised if this related to the "Trans-temporal coupling" theories of Psychokinesis.
>Because the events ‘influenced’ are generated before the moment of feedback it looks superficially as if the future affects the past, instead of the other way round. But the basic psi effect is not causation, nor is it backward causation: it is something else, something otherwise unknown in the macroscopic world. Here it is called ‘Trans-Temporal Coupling’ (earlier ‘Walker-Schmidt (WS) coupling’): a correlation occurs between regions of space-time, which there was no prior reason to think might be connected in any way.>There is no question of real backward causation taking place: it just looks that way.See "Wheeler's Delayed Choice Experiment" and "Wigner's Friend".
3rd is probably a time-related diagram (it looks like a Light Cone). It might be two things hanging upon each other (Earth hanging upon nothing, like in Job 26:5-7) Two zeroes might mean "Zero time, Zero space"
In Linear Algebra, the Kernel of a transformation contains all the vectors that get transformed into the zero vector. Eigenvectors in the eigenspace keep their direction but scaled by an eigenvalue.
Compare this to an OS Kernel: If we consider that some theories of psychokinesis have a sort of universal heartbeat, "machine interrupts" several times a second that make PK possible because everything becomes (Zero time, zero space) - the plaque might be about "invariant" eigen-events not "nullified" by Terapagos.
4th is the door to the machine in Area Zero, with the design of a pokeball - perhaps if pokeballs are "compressed versions of space", that there is a time-related equivalent?