>>55093551It's AMAZING how bad SS DLC was compared to SV, for starters Isle of Armor was the biggest nothing burger ever, just another wild area but there's a dojo there, and an old man somehow has two legendary pokemon from china and he gives you one if you do some pretty basic task, you fight a cheating retard a few times and there you go, hope you enjoyed the first part, it's done.
Crown Tundra was way better and actually had some story but it's a side one at best about a pokemon that should have been the third legend of the game, but ends up feeling like some glorified sublegendary. He has some personality and that's a good point, and the exploration was better than the previous DLC too, but it was limited to snowy fields. At the end, the only part you will be interested into is the Dynamax adventures , and Dynamax raid's shields are pretty bullshit already, some legendaries make them worse.
Now SV's DLC has two open world zones proportionally bigger than the wild areas from SS's DLC, first part has a completely different aesthetic and feeling from the base game, it serves as pandering from the japanese regions without being dependant on it or having it as identity, has a well written rival who goes from admiring you to hate your guts, and for a good reason and a real independent legendary plot with thief, murder and historical revisionism and a new grass legendary with personality to befriend,but rather than being uncanny like Calyrex, is literally daughter-coded to make sure you have fun helping and befriending the little ogre. Indigo Disk focuses way more in mechanical and technical aspects of the game, gives you the most challenging branch of random NPCs and important character rematches we've seen, new Elite 4, quest systems and old good dumb fun like the league club personalization or the synchro machine, then properly finishes the story of the rival, who ascends to main antagonist and everything ties to the key of the original story's, tera(pagos).