>>55200329Iron Hands does well into plenty of neutral matchups too, don't feel like you need to have a SE matchup when you don't have many options set up yet.
Annihilape can unga bunga through almost anything and is a great pair with Iron Hands, the only things Ghost can't hit are weak to Fighting. It has Bulk Up and Screech to set up, and while you're setting up you're getting stronger, either getting hit buffing Rage Fist or getting Attack buffs from Defiant. Drain Punch can help you stay alive, a Shell Bell helps even more. When you're ready to go just start firing Rage Fists and everything will die. Even if you die first, Rage Fist stays stacked and a 350 BP STAB move chunks any shield.
Bellibolt is a great generalist. It's surprisingly bulky and Electric has great matchups. Acid Spray shreds Special Defense even through shield, and Parabolic Charge does shitloads of damage boosted by the Electromorphosis charge while keeping you alive. Your other two move slots are free for whatever support moves match the raid, like Reflect/Light Screen or Rain Dance and Electric Terrain. If you have Iron Hands and Annihilape for physical damage, Bellibolt works great for special damage.
>>55200373Miraidon relies on Metal Sound getting the 85% hit 3 times, has to attack three other times to build Tera, is on a 5 turn timer with Electric Terrain, and Electro Drift relies on being SE to do max damage. It's definitely great going for one-shots, but Bellibolt is more versatile and consistent when you want to just run the same thing into 80% of raids.