>>55289098No, all they had to do was giving them some agency and/or story beyond "strong pokemon will let bad guy do the thing he wants"
>Koraidon and Miraidon are the best writen legendaries ever with proper character arcs and the entire game as build up for the great finale where your friend reborns as the legendary mascot of the game, on top of your dear friend>Terapagos is the mystery behind nearly all plots in the game and its themes and powers blend in the culture of the people of the region even, the whole adventure starts with the idea of seeking your treasure, like the Paldea empire did 2000 years ago>you learn about the four perils, their ties to the old empire and their havok and sealing in history class and are tied to a quest to befriend your smoking hot teacher>Ogerpon is practically the coprotagonist in The Teal Mask (or the protagonist if you don't count yourself), has some short of arc herself and becomes something that drives Kieran into becoming the antagonist of The Indigo Disk>the loyal three are the antagonists of The Teal Mask and their story is deeply tied to Ogerpon's too, their dynamic and manerisms are also reminiscent of PMD games' teams, giving them personality>Pecharunt is foreshadowed since the beginning of the DLC and becomes the antagonist of its extra chapter, is shown to be related to the ogre and the evil trio and has its own schemes he pulls off based on a cute and neat Momotaro subversion storyNotice how none of them is some kind of deity or superpowered being except for the third legendary. They feel special because their own specific circumstances and story you learn about and in some cases because you spend time bonding with them and learning about their struggles.
Basically, they tried to make legendary pokemon something more than "rare and powerful pokemon some antagonist wants" like the previous 20 years. Well, except for Nebby. Nebby was cool. Nebby walked so SV legendaries could run.