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Fakemons tend to suffer from one or more of the following
>Uninspired design because the creator only cared about the raw concept without actually having a good idea for how to execute it. You saw this all the fucking time with dolphins and grass/fire peppers.
>Tendency to have weird design elements that you never really see in pokemon, like unusual proportions or body shapes, being overly realistic objectmons, or being excessively detailed. This is a bit of a nebulous and subjective complaint but when you got a good feel for what a pokemon should be it's the biggest one that always makes fakemons look off.
>The art is usually poor, with problems like bad perspective or lineart, that make it feel unprofessional.