>>55374480>Giving the option to use global exp share in a game balanced around exp share off cheapens the experienceI agree, that's why it used to be an item you get later on
>Giving the option to disable it if the game is balanced around exp share on will just be confusing for the player and meme him into soft locking himself due to being underleveledI don't get how anyone would be confused by that. Just choose how you want exp distributed and that's it. Also, the game is never designed perfectly around one or the other, so toggling on when under leveled and off when overleveled was very common practice.
You're only reason for calling the option stupid is because it can offset their relationship with the level curve, when the option gives them the ability to stay within it in imperfectly designed games (all of them) if they want, whereas denying the option locks people into non-optimal positions when they don't want to be
Your last point makes decent sense.