>>55457766>I said that you need more to move around. As in, you need almost all of them in your party at all timesThat's just not true, cut is only needed in the early game as usual and defog is only actually needed once and you get the move relearner right afterward. The only ones that you actually need to keep on you are Surf, Strength, Rock Climb, Rock Smash and after the 8th badge Waterfall. Out of these, only Rock Smash is a bad move and even it was buffed, in Hoenn it was literally unusable in battle with 20 base power.
In Hoenn you have Surf, Strength, Flash, Rock Smash, Dive, and Waterfall in the end game. Admitedly you can trade Dive for Waterfall, but also, having to carry gen 3 Rock Smash and fucking Flash on victory road is insane. Waterfall is also completely redundant pre PS split and so is Dive for the most part. Even Fly was buffed in gen 4.
>And is everyone else who had the same issues making them up too?Yes, nocebo effect is a powerful thing
>And me playing DPPt in so many different ways doesn't count as experience because...?You claimed the game lags on hardware, i'm just saying that's not true.
>1. You shouldn't *need* to do this.Why?
>2. It doesn't help much.Yes it does
>DPPt has it by design, as you can use the GTS and plenty of other games to compensateThese things are only possible in the post game. DP has a small dex (same size as Kanto and roughly same as BW too) but it still has plenty of options
>And I also think YOU are retarded for not judging the games correctlyBut i am judging them correctly, it's just that people tend to project flaws on gen 4 (especially DP) that are just not there or are worse in other games. I especially hate when it's stuff that will then be used to defend soulless nugen games and removing content (such as HMs suppposedly being unbearable in DPPt being used to justify them removing field moves from the games gen 7 onwards)