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I always had a team of pokemon that had one hm each. A flying pokemon to use fly, a water pokemon to use surf/waterfall, physical attacker to use strength. I thought that was how you were supposed to play. Each pokemon would have a move that would let them do their part in the journey. Something that would give you a closer bond to them letting them help you with more than battles. I can't believe how many people use the "hm slave" method. Doesn't it cheapen the experience for them?