>>55504700There is, you drooling faggot. Colo had them, because it COULDN'T make a Game Freak style game. that's why everything was single battles, no fucking exploration, snagging instead of battle/catching and doubles everywhere, because single battle style was GAme Freak's hallmark. The anims were dragged out to artificially draw out playtime, same with the endless backtracking and resetting of progress. CAN'T let timmy play through it in 4 hours, need to make him GRIND and WAIT. Because it wasn't supposed to be a replacement for Pokémon, just a way to try and push gamecubes, by locking Johto pokémon behind them.