>>55705296No exiting gyms to heal until you beat the gym leader.
Level caps.
Finite TMs.
Remove ways to check your IVs and EVs.
Boost the price of healing items. You can't buy Revives anymore.
Reduce availability of Pokemon, keep options low, force players to actually think.
Reduce the power of HMs while forcing their usage in gym puzzles.
NPCs use Megas and Z-moves, you don't get those until postgame.
Pokemon disobey based on friendship. Fainting reduces even more friendship.
Losing fights resets the game and forces you back to your last save.