[76 / 8 / 1]
Quoted By: >>55730871 >>55730894 >>55730895 >>55730947 >>55730952 >>55731193 >>55732828 >>55732890 >>55735295
Here's mine: The expansive water routes of Hoenn are actually really cool.
I feel like ORAS gives them a bad rap because they're more tiny and compact in those games, but in the original RSE the water routes don't hold your hand and really give off the impression that you're exploring the high seas. It's entirely possible to get lost in these areas, but that's what makes them so fulfilling to thoroughly explore. They're packed with secrets and extra content. Picrel is a great example; by using Dive on this route you can reach a hidden island that contains Rare Candies, vitamins, Heart Scales and other goodies. Need I mention the other secret areas like Mirage Island, Abandoned Ship and the Regi chambers? The water routes rock, 'nuff said.
I feel like ORAS gives them a bad rap because they're more tiny and compact in those games, but in the original RSE the water routes don't hold your hand and really give off the impression that you're exploring the high seas. It's entirely possible to get lost in these areas, but that's what makes them so fulfilling to thoroughly explore. They're packed with secrets and extra content. Picrel is a great example; by using Dive on this route you can reach a hidden island that contains Rare Candies, vitamins, Heart Scales and other goodies. Need I mention the other secret areas like Mirage Island, Abandoned Ship and the Regi chambers? The water routes rock, 'nuff said.
