>>55845983>>I get to continue with the team I had in the base game while trying all the new shit instantly instead of waiting for credits to endThis only works if you wait until you can play the game with both DLCs released, which is a nonviable option due to limited-time distributions and event raids creating FOMO, meaning you'll permanently miss on content if you hold out.
Even past the FOMO, without holding out, your experience will be far shittier because you're engaging with the content in a way that does not mesh with the intended progression.
DLC1 for both SWSH and SV is meant to be played right at the very start and compliment your main region adventure by being a sporadic pitstop where you can diversify your teambuilding options and work towards a powerful legendary, meaning the difficulty and sense of progression become totally fucked once you pass the narrative climax threshold (Post-Darkest Day and Post-The Way Home respectively) until you properly get into the post-narrative climax content, and DLC2 is meant to be played immediately after the base game's narrative climax, meaning the difficulty and sense of progression become totally fucked if you, understandably in the year's time between basegame's release and DLC2's release, jacked up your Pokemon's levels in order to make them viable for participating in raid battles or hunting specific Pokemon.