>>55875804>Scarlet and Violet look 10x better than Sword and ShieldSomeone please post the landscapes with Mario from 64 pasted on top. I don't have the images on me but they illustrate my point of the failures.
Even ignoring that for a second, 2D sandwiches is a regression from the curry.
>Implementing the models into a new game is in fact more work than just converting a file type, Anon, the returning Pokémon almost all have the same vertices as Gen 7. A few exceptions exist. Pikachu had a mouth now.
>not to mention all the non-model related issues in adding new Pokemon.Like what? The reused animations which share the same exact format as the previous game? (Burden of proof is on you, it'd be nice to be proven wrong.)
>Pokemon in gen 9 are very noticeably improved over gen 6/7 in terms of their models, textures, even animations.I have not seen the animations change at all. Maybe I'm blind though. If you can show what you mean, I'll back down on that.
As for the textures, I cannot deny that they are of higher fidelity. However, given how they talked about these models in Gen 6 and 7, it's likely they had all of the textures on standby already(don't forget: They specifically advertised those models as "futureproofed.")
I'm not against reusing assets or using stockpiled textures, mind you, but I am heavily against poor communication, especially when they never issued a correction, and left their home nation in the dark over it. I also am against people making excuses for it, like trying to justify it as "oh but they improved in the next game" when spinoffs on a much lower budget still look way better(I get the scope issue but this is ridiculous,) and the improvement wasn't particularly enough to be noticeable in the first place.