>>55906200Nice show off but it lacks pizzazz to me, that's three generically good legendaries but where's the synergy? How do they complement each other? Example with my current classic run goals.
>RockruffGoal is dusk because it can hit hard and fast.
>ArctovishWater Absorb to cover for rockruff with solid defense stats/IVs, goal is support with icy wind and especially protect + leftovers
>UnfeazantFlying type to cover ground weakness and my egg moves for it are pretty cracked, have everything but the rare so it can be a set-up sweeper barring gunk shot accuracy.
>goalsA more defensive rock type to cover for mega ray (love rockruff but it mostly keeps Mega ray cowering in feer more than handling it), rhydon doesn't sound bad and stealth rocks is probably needed too. A ghost type to cover fighting more convincingly, Unfeazant is a normal/flying after all but I'd be down on a solid psychic type too. And then flex on the 6th spot, maybe a rare find, maybe a steel to handle eternatus more directly, probably can think more clearly when I have my other slots handled.