>>55916095>the idea that spaces connect is too hard to graspOkay, lets make this real simple.
We have a locked door to a hallway.
We know that door/building looks just like the power plant.
We know the power plant runs on geothermal energy.
We know geothermal power plants use steam because that's what the technology is.
We know volcanion is a steam themed pokemon.
We know volcanion lives in the mountains.
We know the power plant is in the canyon going through the mountains.
We know you typically enter a dungeon from one spot and either come out the other side or loop around to exit through the entrance.
We know long hallways link places together.
From this it's clear SOMETHING involving volcanion was planned to happen in the area.
Most events to catch legendary pokemon involve bringing an item to a specific spot and doing a little quest to reach the pokemon.
The most likely spot to trigger an event that got cut would be a door that the player can reach but can't do anything with in the final game.
We know there is one of those in a thematically appropriate location that is near suitable habitat for volcanion.
If you were to enter that spot then walk the length of the placeholder hallway you'd still be in that geothermal badlands biome in an unfinished location.
That hallway is either the start of, the entrance to, or a placeholder for something more interesting that was not completed.
The typical thing jrpgs like pokemon would put there is a secret dungeon.
In pokemon most dungeons are caves.
Caves go through mountains most of the time.
Most likely, that door leads deeper into the plant which would connect to the caves where the plant pulls heat from the earth to heat the water to make steam to turn the generators.
From that cave there'd be other areas that humans don't go because it's dangerous/not their job/unexplored and those caves go deeper into the mountains/earth, where volcanion would be.