>>56046907The shading style and colors used is reminiscent of gen 3, but the level of detail is miles better. You can actually gleam quite a bit from this screenshot alone.
By this point in GF's career. Pokemon wasn't as huge a phenomena beyond its home country and this was true into GS' development. GF didn't make another non-Pokemon game until Drill Dozer and by the time GS actually released, Pokemania was right around the corner and TPCi was formed. From what very little we know of RS' development, concepts for the Pokemon and region started around summer 2000 but actual work on the game didn't really begin until around late 2001-early 2002. You can tell that Pokemon being a pop culture superpower by 1999-2000 pretty much killed any chance the company had at trying new things and also killed its work ethic as they had to meet tight deadlines and at that point did not have the resources to deliver.
Also, more on topic, people tend to throw RS into "nupokemon" artstyle wise when it's really just the same as gen 2 but with digital coloring. The Crystal-RS era is probably my favorite Sugimori style. It still has the sharp edges and retro-futuristic outlook but the proportions and use of colors are more "mature".
>>56046971Pulseman's first stage was reused for Barry's theme and Veil's theme was the inspiration for Silver's theme.