Domain changed to archive.palanq.win . Feb 14-25 still awaits import.
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No.56061073 View ViewReplyOriginalReport
>massive movepools with tons of powerful moves early, maybe even getting coverage that they need
>items are given out to you like candy
>X-Items now give you +2 instead of +1 (starting with Gen 7)
>Affection gives you a pseudo Focus Band, pseudo Brightpowder,
pseudo Super Luck, pseudo Shed Skin, and pseudo Lucky Egg all in one package with zero downsides. You can have this applied to your entire team
>You barely have to use up moveslots for HM, or even at all starting with Gen 7
>progression is much more streamlined starting with Gen 5 so kids don't get lost in Mt. Coronet or whatever
>O-Powers, Pass Powers, Rotom Powers, whatever you want to call them, give you insane boosts and benefits to exp, money earn, capture rate, and so on and so forth
>EV training is easily accessable starting with Gen 6, so that means you can hyperfocus into your stats instead of gaining "random" ones

>despite all this, some people believe the earlier games are easier because... the AI is kinda dumb.
How does this make sense? How are the "latest games" harder than the "earlier game" when in the latest games I basically walk around in God Mode in these modern titles?