>>56096873>>56096875>>56096881>>56096888>>56097542>>56097592>>56097602Just trying to get this straight from you retards. If this bitchfest is over the idea
>this game is easy, therefore it badthen I have to step in to say that's retarded, full stop. You can have an easy or a difficult game, but if it isn't fun to play, or if its broken, or worse than that its boring, then difficulty doesn't matter if the game is bad.
But to get back to pokemon, its main audience is family orientated, so the difficulty of the games reflects its target audience, and since little children are a part of family the games are easy and family friendly so that they can play alongside the older children and adults. The main appeal and engagement of pokemon is how the player is in control of their journey, they choose which monsters to catch and train, choose when to go one path or another, choose when and what items to use, etc. That freedom of choice allows them to define how easy or difficult their journey is. If you choose to take advantage of every resource, then it'll be pretty easy, and if you don't take advantage of what the game gives you, it will be more difficult. For example, the second gym fight in BW2 is poison type. Just outside the gym's city, you can catch Magnemite, a steel pokemon that is immune to poison type and is a hard counter to the gym leader's strategy. But if you don't catch magnemite, you have to deal with the poison status effect and the special move Venoshock that does double damage to poisoned targets. There's the easy way and then there's the hard way.
If I'm right about the conniptons over BW2 being over how easy it can be, then I have to say that judging pokemon games over the easy path existing in the first place means you have a problem with what pokemon games are. They're casual experiences, and there's no wrong way to play them, except one way.
If the way you play pokemon games makes it not fun for you, then you are playing the game wrong.