>>56145152>Why do you think that is?Not because the region is more linear than Hoenn or Sinnoh, which is what you want to imply, but because they took a conscious decision to leave some of the pokemon as exclusives to the late game. Your point doesn't prove shit about linearity: it's just a distribution and availability design choice.
They could've put these mons you're complaining about available at lower levels in many of the optional, side areas, and still wouldn't change anything about Unova's linearity. Which proves your "point" completely moot.
And by the way, I think having mons being exclusive to the late game as high level wild encounters is not just a good thing but a far more interesting choice than the alternative. The reason you can find late game mons at an early, low level encounters in Hoenn and Sinnoh is not because those games are less linear, it's because those games have a poorly designed, boring distribution where you keep seeing the same mons over and over again.
Literally every victory road before Unova always suffered from having the most boring encounter tables ever because they just spammed the same 4 or 5 cave mons you had already found throught the rest of their regions, plus some water filler. Unova was the first time you actually kept finding new mons during the late game up to and including the Victory Road.
You can complain this makes it so a lot of these lines end up with extremely high level evos, but again, that's nothing to do with linearity, and everything to do with distribution and a well designed lategame (probably for the first time in the series).
tl;dr: you're clinging to a textbook example of a non-sequitur. You think you're being smart but you're probably one of the most obnoxious, retarded individuals that have ever stepped into this board. And that's 14 years of board history: imagine. The world would unironically be a better place if your entire family died in a fire.