>>56170408I disagree. The laundry list research tasks suck and aren't particularly engaging. Watching a Pokémon repeat the same move X10 or so times is padding no matter how you put it. Plus the usual battle system was sidelined in favoured of a dumbed down one with no abilities or hold items. Throwing the balls while fun isn't varied enough to warrant a full game and they knew that because half of the campaign is cutscenes. The crafting also adds nothing to the experience and is just more busy work. Top all of that off with lack of any online and the game sucks ass. It's basically a reskinned LGPE.
Gen 5 games while not perfect for missing some series staples, were still polished games, and in the case of the sequels, had a lot of features people take for granted. Join Avenue was a better version of Festivale Plaza for example and there was an in-game equivalent of Serebii giving you useful information like evo methods. We've never seen the achievement system with the medals since then either. It all might seem small but together it makes for a rich game.
Legends has nice ideas but simply isn't fleshed out enough for a $60 home console experience