>>56235731Did you read the fine print of that graphic? "October 16" was the cut-off date, LGPE didn't appear until November 18th. And still ignores critical bits of info like the games selling consoles just by launching, which never happens until Nintendo releases the kiddy model of the new system, to entice parents into buying Timmy a $250 piece of kit to play games on. That's why neither Nintendo or Game Freak give a fuck for you. You're not a valid enough market to bother with, vs the millions of kids, casuals and hardcore fanboys who enjoy the thing for what it is.
>imageWhich just shows the overall audience, with again no actual numbers to the thing and ignores the elephant in the room that install base do not get to choose direction of individual game series. They don't need you, you cunts can whine 20-something cunts bought all the Switches in the world, but Game Freak see kids as their target market, always have. That's why you even met the fucking thing when you did.
>baitDude, did you see what made top 5 compared to top 5 on Switch? Fucking "teach granny not to go senile" and "virtual puppy sim" and the biggest kid's franchise in the world compared to Smash, Breath, the ever present Kart, Bing-bing (which apparently was actually good, but not been my bag since 6 golden coins) and the marketing masterstroke of AC, which needed two consoles for one household to even play 2 files concurrently.
Which feeds back into my original point, they're not competing with Nintendo's IP's because they're not targeting the market Nintendo do. I've seen people talk about how their 6 year old freezes bokoblins, then korok wafts them into water to kill them, but the game is a 12's due to triggering industry standards for games aimed at older children and up. Meanwhile faggots will whine about the double kick anims in Sword ignoring to even get a 7's rating, they can't do much else but esoteric attack animations, as L: A got a 12's with direct attacks on the player.