[335 / 16 / 1]
Quoted By: >>56233456 >>56233476 >>56233552 >>56235231 >>56238000 >>56238459 >>56240277 >>56242059 >>56242781 >>56243808 >>56243948 >>56247756 >>56248975
Because the Pokémon formula is an overdue one that artificially increases difficulty by slogging your movements and frustrating organization
>HM Slaves needed
>'LMAO you stuck in mud!'
>'uh oh, seems like you took the wrong path to item, better go where that trainer is instead'
>'uh oh, your Repels are off, time to waster your time'
Most of those were only fixed after XY and the casualization of Pokémon.
It's good that games are being casualized because playing them 'right' has no real challange either, only frustration. At least that way we can enjoy the pacing in the current world's zeitgeist.
>HM Slaves needed
>'LMAO you stuck in mud!'
>'uh oh, seems like you took the wrong path to item, better go where that trainer is instead'
>'uh oh, your Repels are off, time to waster your time'
Most of those were only fixed after XY and the casualization of Pokémon.
It's good that games are being casualized because playing them 'right' has no real challange either, only frustration. At least that way we can enjoy the pacing in the current world's zeitgeist.