>>56443904I mean every now and again something kind of fun happens, like I raided a Enemy Team™ base and you just send out 3 mons and they start going ham on all the enemies, which is at least new. The boss was some sort of Mad Max truck which was actually difficult so that was also enjoyable. Also to fight a gym leader you have to do a challenge, not just fight 3-5 trainers, which is kind of interesting. I've done an assault course where you had to push a giant olive around which was different but too easy/short, a hunt for Sunflora around a town which was really boring, and a Where's Waldo type thing which actually was interesting.
Also there are "titan" pokemon you hunt down to unlock new movements (dash, surf - I assume - etc.) for the bike dragon legendary thing that you just get handed at the very start of the game, and they're giant bosses.
Again, nothing has been that fun but it does have its moments. Quite a few good ideas but very poor implementation. More trainers, a difficulty setting, and proper level scaling would make it 10x better for a start.