Domain changed to archive.palanq.win . Feb 14-25 still awaits import.
[60 / 3 / ?]

[Sad News] Pokemon SV becomes a prime example of a failed open world game

No.56486069 View ViewReplyOriginalReport
https://news.yahoo.co.jp/articles/c1f1e23cfac77b63c0e75c8e72b49748be7a2eb2

>The latest installment of "Seiken Densetsu" has made it clear...? The "convincing reason" why "Japanese RPGs" tend to become boring when they become open worlds

>Open world RPGs are systems that allow players to explore a vast world. In other words, "what kind of world is shown" is an important factor that determines the quality of the game. If the world is not depicted properly, the vast world will not be attractive.

>A representative example of a clear failure is the Nintendo Switch game "Pokémon Scarlet Violet."

>In this open world game, there are only scattered Pokémon and standing Pokémon trainers. In a situation where most of the world is occupied by Pokémon, you start to wonder, "How do the people in this world make a living?"

>In the first place, Pokémon does not have a particularly deep world setting, and the previous series were also very simple RPGs. Therefore, when an open world is introduced, the shallowness of the world setting becomes apparent.

>In addition, even though this game is an open world, the story progression is essentially one-way, and there is almost no value in being able to move freely. Therefore, it cannot be evaluated at all as an open world RPG.