>>56503368Now people will defend Baxcalibur by saying it is meant to be a Godzilla homage and that is the reason for its upright posture, but even comparing Baxcalibur falls short as it misses so many of the little details that make Godzilla even in its earliest days work. 1954 Godzilla head leans slightly forward at more of an angle than Bax's does, and his tail is longer. The spikes on Godzilla's back also go farther up and down and even gradually fade into the tail, while Bax just has the massive fin that is to low on its body. Meaning while Godzilla has a very balanced look and a clear throughline from the top of his head to tail, you look at Baxcalibur and your eyes don't really know were to look. Additionally one thing that is important to remember about 1954 Godzilla is that he is meant to be fucking massive, it doesn't matter if he looks slow and lumbering because that is what they are going for. The design ends up looking sillier when it is something that is only 7 ft tall, I struggle to imagine Baxcalibur moving with any grace. But one might say Tyranitar has the same problem but I would say Tyranitar is a great example of how to do a scaled down kaiju design because its elements give it a sense of speed.
Tyranitar has the spikes coming out of the back of its head down to its back with a small amount on the very end of its tail, much like Sonic's quils it gives T-tar an effect of motion even when still. Paired with the black triangular holes on its torso and legs, evoking cutting out material for better aerodynamics and weight. These design elements and its snout all point forward, giving it direction. T-tar feels that even with its small legs on a pear shaped body it could move with a burst of speed if it needed to. The more armored look on Tyanitar also means it looks if it can't dodge an attack it can tank it, while Bax only has its head, belly and knees giving any look of armor and in turn making it come across more exposed and vulnerable.