>>56516252Every video game was like this until at least sometime after 2010. I remember CoD Black Ops, which came out that year, having custom player-made emblems. My friends and I all made Pokemon, so I had a spot-on Cyndaquil as my player emblem made out of random polygons. But usually you saw a lot of cartoon titties, dicks, nazi flags, and stuff like that. I can't recall a game since around that time that wasn't some obscure indie title that allows player creativity in online modes. They used to get away with it by just saying "online content is not rated", putting the onus on parents to know kids might run into that type of thing if allowed to play online, which is an obvious mistake since tons of parents are more litigious than they are attentive. I assume there's tons of money to be made by having kids online, like in roblox/fortnite/rocket league, so most games sanitize all player inputs and limit chat to set phrases or emotes.