>>56554092in the official NC2000 format, the one Game Freak likely balanced PvP around, Meganium is actually a fine choice, its just the Game Freak stopped loving Johto while the Kanto and Hoeen get constant shilling and buffs so the Johto starters got uniquely crushed by powercreep, Ironically Gatr survived the best since Water is such a broken type its impossible for water type with 530 BST to be a shitmon.
>>56554100>Meganium's biggest issue is Hoppip legit mogs it in terms of support capabilityfair point, appreciate the informed opinion since most people who shit on meganium are just parroting memes and throw all grass types under the bus
>If it was available in another region, meganium probably could flourishAll that would change is giving it a slightly better early game, the only reason other regions would be easier for it is most them ape KANTOOOO and have Rock as an easy win for 2/3 the starters. A closer look at the gym shows it isn't quite as stacked against Chikorita as it would seem basing this off GSC
>The first real dungeon focuses on Grass/Flying/Ghost typesNo trainers use Gastly, and there only Flying types is the bosses's Hoothoot who only knows tackle for offense. All other Pokémon only know Vine Whip which Grass obviously resist. Totodile is the one at a disadvantage here
>The first Gym is Flying>Team Rocket mains Poison types>The second Gym is Bug>The fourth Gym is Gastly hellMost villain teams screw over the grass starter except Hoenn's Aqua , but otherwise true
>The sixth Gym is Steelyet the best moves on 2/3 of the Pokemon are electric and the ace doesn't resists Grass
>The seventh Gym is Iceyet all of them are weak to grass
>All Legendaries bar Suicune and maybe Raikou hard-wall GrassGrass resists Electric to Meganium still has the advantage over Raikou making it 50/50
>>The eighth Gym is DragonWhich screws over all starter types, Megnanium resists the majority of the coverage moves, and the Ace doesn't resist Grass.