>>56838046>If I keep saying Kanto sucks people will believe itAnd how is that working out for you?
>less depth that FRLGAny game without a phy/spe split has no depth
>there's not much reason to play it over the latterit's better, it's modern, you can actually use it to teach people how to play pokemon if you're not a basement dweller with no friends, etc.
>most people wrote it off as cheap nostalgia baitExcept no they didn't? Contrarians and Zoomers who didn't buy the game aren't most people. You all say this shit a lot and you're wrong every time.
>it deserved better than thatLike pretty much all Pokemon games on the switch, yeah. But this felt like the most complete form of Kanto from an immersive perspective. Would I have wanted Kanto in a PLA style? Yeah, but going back to top-down maps and reintroducing the concept of using good colors after USUM was refreshing because Gen 7 has very shit maps and horrible colors.