>>56928984It was a waste not to be able to use a fishing rod there, there was no need to animate more just use the rod in an area near water and when it moves enter battle mode, the same in areas with a body of water:
Pokespot Oasis: Swamp fauna.
Lotad, Yanma, Polywrath, Croconaw
Agate Village: A waterfall with varied fauna
Whiscash, Polywrath, Gyarados, Teddiursa, Feebas, Marill
Relic cave: An ancient underground aquifer
Relicanth, Cradily, Armaldo
Phenac City: Artificial fountains with introduced ornamental fauna
Goldeen, Psyduck, Farfetch'd, Corpish, Volbeat/Illumise
Kaminko's house: It has a small fountain that would be occupied by amphibians and birds that can flee when the secret gate opens.
Poliwrath, Farfetch'd
Gateon Port: A seaport surrounded by a large amount of Fauna that follows ships or was accidentally introduced.
Tentacool, Wingull, Clamperl, Horsea, Spheal, Staryu, Lapras, Corsola, Remoraid, Chinchou, Shellder
Cipher Key Lair: A toxic lake created by the waste from the Shadow Pokemon factory.
Arbok, Seviper, Swallot, Grimmer
Citadark island: A volcanic island in the middle of a stormy sea.
Qwilfish, Carvanha, Wailmer, Seel, Mantine, Delibird, Dragonite
Citadark (magma river): Slugma or Magmar as an easter egg could be used in a magma river, but only once and this would eliminate your fishing rod.
There shouldn't be a problem, all these Pokemon are programmed into the game, perhaps this would have been fixed in a third installment with a greater number of poke spots or hunting areas.