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Movecut Thread

No.56947329 View ViewReplyOriginalReport
While dexcut has had a lot of focus over the years, the other thing that unfortunately came with it is movecut. Many moves were never put into the gen8+ games and are not selectable. If you transfer a pokemon with a certain move into a game where its movecut, you simply can not use it and the game recommends you to forget it forever.

Just like with new repeating released games undexcutting pokemon and dexcutting different pokemon depending on the game, some moved have been brought back, some moves were usable up until the newest games, and some remain unusable still.

What are some significant moves that have been lost due to movecut? What are some lesser moves that were movecut but could have had potential with the right circumstance? What movecut moves were absolutely useless and not needed in any way? It seems more notable and visible what pokemon you’re not able to transfer into a modern switch game, but cut moves are seemingly glossed over in favor of the newer pokemon, newer moves created, and increasing methods on how to get more exclusive moves, like getting an egg move simply from an item.

Did TPC ever say they were movecutting or why they did movecut? Can they really not just program in the same couple moves with the same animations? I can sort of understand the limitations of dexcut to an extent, but not wanting to code in every move all of a sudden sucks for move appreciators.

What moves would you like to see brought back in newer pokemon games? What moves do you never want to see again in a pokemon game? Is movecut simply insignificant in the grand scheme of the franchise or does it deserve more focus in the community?