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It really is tiring seeing losers toss out ancient ass bait and being rewarded time and again, encouraging them to continue being shitters
Anyway, let's talk about how Grass was originally set up as THE niche support/utility class with an almost universal hold on the vast majority of self-sustain, status, and team healing moves... also in Gen 1, having access to Growth, which was the only other move to increase Special other than busted ass Amnesia
It to this day seems to be the go-to supporter class, even above Fairy, with mons such as Amoongus, Jumpluff, Whimsicott, and yes, even that dumb Gorilla unconsciously aids the team with the free Grassy Terrain upon switch-in