>>57198816>>57198823RBY is mid. Too glitchy, boring designs.
GSC is good. Fixed a lot of RBY's flaws. Only major complaint is the lackluster Kanto section and the weird level curve.
RSE is good. Simple game, love the dex. It's where the series started to form it's own identity in terms of music.
FRLG is just RBY but better in pretty much every way
DPPt pretty decent. Diamond and Pearl are practically unplayable, while Platinum is pretty decent, it fixed some of the main flaws, such as the game speed.
HGSS, much better than Gold and Silver, somewhat better than Crystal. Slightly better level curve and Pokémon availability and Kanto is more than a backyard.
BW, this, in my opinion is where they peaked in terms of music. It's also where they began to actually try with storytelling.
B2W2 literally has the most side content of any main series game. Introduced the concept of legendaries fusing.
XY was the jump to 3D, a bold move. Decent music and story, started the trend of there only being a small number of new Pokémon. Also the start of the series goung overboard with making things easier. Imo the easiest in the series. It also started another trend. Generational battle gimmicks, Mega Evolution was fun.
ORAS was fun. I liked it wish it was a little harder. But it was so fun, the music was all remade perfectly......except the Gym Leader battle theme.
SM introduced a new, colorful region and some cool Pokémon. Somewhat lackluster.
USUM was like SM but with much more content and much harder campaign.
LGPE was really easy but also fun. Best Kanto experience.
SWSH without DLC it's mid, with DLC it's decent.
BDSP, let's not talk about this shitshow.
PLA, I loved the change of pace. Felt somewhat challenging.
SV, similar to SWSH, except with the DLC, it's quite good.
PLZ-A, great story and music, I loved that new Mega that they gave to that Pokémon.