>>57361119>None of this officially states they're meant to be opposites to the point where Koraidon is not actually a bikethere's also nothing that officially states that Miraidon is actually a bike, and yet simple observation and logical inferrence leads all of us to that conclusion. You just somehow refuse to apply that same observation and inferrence to Koraidon due to intellectual sloth.
>What does this speak of Cyclizar, the middle ground between ancient past and distant future?you just destroyed your own argument by explaining exactly why Cyclizar is the middle ground between Koraidon and Miraidon: It isn't a bike, just like Koraidon, and yet it's treated like one, just like Miraidon. For it to be an effective middle ground, half of these traits must go to one of the legendaries and the other half must go to the other. This makes sense.
>As such, why is the game so fundamentally lopsided towards the future, then?personally, I don't think that's the case at all. Paldea is a mostly wild and untamed region of small-sized settlements, there are very few asphalt roads (compare it to Alola, for instance), and cities are overall pretty small with very few modern architecture buildings, if anything it's one of the more rustic regions we've seen, which makes sense for the very historical countries Paldea is based on.
Either way it's been quite clear for a while that pokemon plots are mostly written with a single version in mind, which they then adapt into a second version. Pokémon Gold is a documented example of this, as Lugia was originally meant as an anime-only creation by Shudo. You can also infer the same thing from the plot of gen 3, Team Magma's plan to expand habitats by increasing the landmass makes considerably more sense than Team Aqua's. Past Paradoxes are also more varied in concept and design than Future Paradoxes, possibly proving that Violet was the secondary version.