>>57692725There is more to games than just "It hard to break therefore good" or "it 200+ hours of content therefore good". A bad game can be hard to break, a bad game can have 200 hours of shitty content. Forking paths don't mean shit if all the forks are a boring slog to get through, optional content doesn't mean shit if it's all trash you wouldn't want to spend time on. High graphics don't mean shit if the game play they're presenting is a buggy grind, and a good story can only get you so far before the quality of the game itself starts dragging it down.
I'm not saying "pokemon black = bad actually", I'm saying none of these arguments mean Mario and Luigi partners in time is a worse game than any other game.