>>57706932Correct answer. Even as someone who likes Pokémon and has the patience for turn-based RPGs (a.k.a. someone whose attention span hasn't been fried with algorithm brainrot), the presentation and lack of quality of life options in Game Freak's Pokémon games for Switch makes them incredibly boring to watch and play.
>Why doesn't the Pokémon show its move when it misses?>Why must the NPCs have to stop in place to turn?>Why is there a fade to black when picking up an item? Why is there a fade to white when a Pokémon pops out of its Poké Ball?>If Singles in multiplayer can have Set Mode in SV, why can't the ones in the single player campaign?>I turned on the option to skip cutscenes, why am I still getting them?>Why do we have to have one text box for each stat and why do we have to show them one at a time? Pic related.