>>57783537where did I say that? If anything, child IQ dropped like a fucking stone between '96 and '06, given Japanese kids couldn't into Mt. Coronet's navigation (implying kids everywhere did). that's why they simplified the games from Gen 5(can't get lost in-region, two rivals so you can always beat the "weaker" one, 5 "rivals" with one being the alt gender PC and sliglty more competent than the other 4 drifters).
Evolution of the series is to ensure kids play through and become fans, if just for their focus Gen (it's alright to let go and move on. It'll still be here when you grow up and feel like returning). That means adjusting the series to handle the decidedly low-attention span kids raised on mobileshit games with constant reinforcement, meaning taking the rival out from being an issue to being a checksum (because let's face it, you lose to the rival, you need to play harder). Here's a thought, make your own pokémon with blackjack and hookers and the difficulty level a fine, full-grown mature man like you should desire. See if anyone gives a shit for the archetype outside the Pokémon skin.