>>57806106you really want me to pick your copypasta shitpost to pieces? i shouldn't humor you but sure, even if i don't think you'll reflect on yourself and grow as a person and even though i know it won't shut you up, the board's dead anyways so fuck it, i'll take you to school
>>57805668>Have a spastic little gremlin design, frantically moving aroundoverstating this attribute of it - most prominent in spinoff games - and, damningly, it does still act kind of like this in both forms, so this is just a false statement
>"We need a super form for this thing, what do we do?"making up a scenario
>Maybe make it a horder, with hundreds of small gems to hurl at foes?making shit up but i'll bite, they did make it a hoarder, it's hoarding a great big gem
>Oh, maybe amp up the spastic nature, and make him almost a living shadow leaping from foe to foe!making shit up again
>Maybe he can amplify his digging abilities? He does mine for gems after all, ramp up the claws and sharpness.making shit up
>"Oh, nah, we we're gonna give him a single prop that weighs down his movement entirely, and change nothing else in his design."making a bad faith statement about the intent of the design, in a hypothetical scenario that didn't happen.
you haven't made an argument, you've made up a scenario that didn't happen in your own head and gotten mad at it, and then refused to entertain the notion that there's actually a good reason the design is what it is and just respect the artistic intent and move the fuck on. you're obsessed with your preconcieved notions of what it could have been instead of appreciating it for what it is, which most bafflingly isn't even particularly far off from what you wanted it to be. in what meaningful way is 100 gems different from 1 big one except that 1 big one had an actual precedent in the development history of sableye (see, my argument was based on actual facts and evidence!)?
anyways, you didn't make an argument, you just made yourself mad.