>>57838163The story of BW (the game you try not to explicitly say this image is) is built and shaped around the 10-11 routes it uses. In your hypothetical, "lets cram the postgame, which includes pokemon the devs strictly did not want in the story," are you going to restructure the story to fit the new routes, or are you going to tack them on and say, "explore these routes chud, you must see everything before you can beat the game"
Because it looks to me as though you physically cannot play a game after the credits roll. You are, through either immense autism or sheer, retarded dedication, i dont know what i prefer, so insistent that you cannot play more game after the main game is beaten, that you are willing to throw the balance the developers intended out the window, just so you can play the cool shit everyone else has no problems with, without triggering your hemmoroid-tism.
I'd congratulate you on solving a problem you clearly spend too much time on, if it werent for the fact that you push this way of life onto literally everybody else, no doubt because of said autism.
Just accept that some people are willing to put some content off until after the credits roll, that some things must be held from the player until they've achieved a great feat like beating the champion, and that sometimes, roadblocks being cleared by story beats is meant to be taken as time passing in sufficient amounts for problems to be resolved without the player needing to directly involve themself.