>>58226979I think it did more good than harm, but it did still do some harm.
I think its offensive matchups into Fighting, Dark, and Dragon are good. All of those types were too good in gen 5, and needed to be taken down a peg (see picrel). Plus, those types are still good now, just not overwhelmingly good.
I think its defensive matchups into Fighting, Dark, and especially Dragon are good. Outrage was too free in gen 5, at least in singles. Having a whole type that could block it outright was good.
Not a big fan of it resisting Bug. I feel like GF misunderstood why U-Turn was so good, but that's not a big deal, especially in doubles.
I think its offensive matchups into Steel, Poison, and Fire are good. Those are all common types that you were bound to see on most teams (see picrel again).
What I don't think is good is its negative defensive matchups, because Steel and Poison are both pretty weak types on the offensive side. Giving them one (1) more supereffective matchup doesn't make it worth running Steel and Poison coverage, as seen by the fact that non-STAB Steel and Poison coverage is still rare even now.
I think the easy fix is just to give it a couple of weaknesses to good common coverage types.
Fire, Ground, Ice, Rock, Flying, Psychic, Grass, Electric... just pick 2.
I don't care which 2. And that type doesn't need to gain a resistance.