>>58298728>>58299791Well, here's a reasonable look.
>Rule 1Gf likes to keep themes for mons that are already decent, so conkeldurr will probably keep one of its existing abilities. Guts would be dumb, so Sheer Force or Iron Fist. No megas with Iron Fist yet, so that's what we'll go with. And it will stay slow and bulky.
>Rule 2Builds on previous stages + fixes existing problems. Conkeldurr could easily have a timburr or gurdurr outfit it with, idk, iron fists, maybe some sort of assisted movement, maybe it'll get some sort of back support slapped on that's also metal. If they were insane they could give it a wheelchair L M A O
anyway this is what I'm thinking for stats and alterations:
>Iron Fist>+Steel typing>105>145 + 35 = 180>95 + 35 = 130>55 + 15 = 70>65 + 15 = 80>45GF loves to give random mons dumb extra stats but in addition to seeming useless the sp attack is actually good enough to throw a random special move on to hit certain targets if need be. Machamp does it occasionally with 65 sp attack so I don't see why not.
+Steel is for defensive benefits and thematic consistency, but can be dropped if you REALLY think it's stepping on mega lucario's toes.