>>58273942Kay? ZA isn't in SVs artstyle.
In fact thats one of the reasons for a pretty obvious issue, they use flat nothing textures in ZA whereas SV was very very textured.
This includes windows textures, in SV they actually look fine but in ZA they look like looney toon traps. Not sure why fake depth is grouped with faux realism but okay.
Actually a pretty consistent trend if you attempt to look at base details that SV does to better in some areas(emphasis on some as obviously the whole for SV is awful).
Not sure if they intentionally tried to gimp ZA or this is just peak gamefreak.