>>58299903>No streetpass>Switch battery life is shit so you're not gonna get the most playtime out of a game meant to be played on the go/socially given the PSS focus>GF spaghetti code STILL hasn't been fixed fully in SV (your picnic table won't spawn in if you leave the game running too long, some assets won't spawn in for the same reason) meaning leaving it on sleep mode while you supposedly let the PSS do it's thing in the background will likely result in glitches>Implying GF would add new content in>Implying anyone BUT GF adding new content in wouldn't just create more bugs and glitches than content (see BDSP)>Very few people want a "faithful remake" after BDSP (though they will buy it anyway because Pokemon fans are stockholmed and every game seems fated to sell at least 10m these days)It'd be fucking dumb. People want games that actually take advantage of the hardware, anon. If you want to play these games again with better graphics, Citra/Lime3DS are right there and readily available. I'd rather get something that's at least trying something new, even if that something new isn't even that great, than just get XY again. Especially since I've already replayed them this year and they're honestly not that great. They're not TERRIBLE but they're clearly the start of GF not being able to fully realize their vision due to having to familiarize themselves with hardware and a scale of game design that limits how much time they have to implement stuff, leading to vestigial inclusions at best (Kiloude City being the only part of Southern Kalos that could be implemented) or ideas being outright left out and repurposed for later games (like Zygarde's Vs X/Vs Y formes that became 10% and Complete respectively)