>>58337747>Do you rank Unova's as solid because of the surf side area?Yeah, most first routes don't really have a good reason to come back to them, but Unova's at least is consistent with the rest of the design of the game where it's straightforward if you don't want to go out of your way but consistently rewarding if you do. It's why Unova Route is the worst main route since it lacks the latter.
>Sinnoh Route 201 is less interesting than Hoenn Route 101In comparison to the rest of the game Sinnoh 201 is fairly standard for a nothing route. Hoenn 101 is actively way fucking worse than basically every other map in the entire game, it sets expectations really poorly.
>I can't remember the layout for Alola's Route 1.It's not that interesting on it's own, but much like the rest of the first island it encourages returning there later in the game to explore more which is solid.
>>58337839It's an okay dungeon, I'd say about on par with Chargestone Cave in BW, and I like the fact that it's entirely optional which is sorely missing from XY, but the fact that it stops you at the end of the cave before post-game is miserable. Either let me catch Zygarde during the story or make the entire cave post-game and fill it with more challenging trainers, as it stands it's just okay when it could be Lost Hotel level of good.
>>58337871The BW version functionally doesn't, and the grotto in B2W2 is only marginally worth it.
>>58337889You left out a lot of the optional areas in BW, and the areas from B2W2 if you're including the DLC for SS.