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Translation of Masuda benching
>Ruby/Sapphire to XY era
>The era when Masuda was the Board Director + Head of Development + Director.
>・Era in which Masuda had complete and total control
>・Watanabe was not yet the Board Director, only a Division 1 Manager.
>・Since there was a Division 1 Manager, a Division 2 Manager position was created.
>・Masuda alone handled development, planning, HR and personnel decisions, PR, game design.
>・Up until BW, no one could oppose him.
>・However, this led to centralization of authority, leading to the organization going off the rails.
>・In HR and personnel management, "favorites" and "unneeded" people were created.
>・The games were being made more for PR reasons rather than actual fun.
>・He couldn't actually do any game design.
>Various such problems accumulated, and during the development of XY, finally someone opposed him, Sugimori had a big argument with Masuda.
>After this, it was decided that he would never serve as the game director again.
>Ruby/Sapphire to XY era
>The era when Masuda was the Board Director + Head of Development + Director.
>・Era in which Masuda had complete and total control
>・Watanabe was not yet the Board Director, only a Division 1 Manager.
>・Since there was a Division 1 Manager, a Division 2 Manager position was created.
>・Masuda alone handled development, planning, HR and personnel decisions, PR, game design.
>・Up until BW, no one could oppose him.
>・However, this led to centralization of authority, leading to the organization going off the rails.
>・In HR and personnel management, "favorites" and "unneeded" people were created.
>・The games were being made more for PR reasons rather than actual fun.
>・He couldn't actually do any game design.
>Various such problems accumulated, and during the development of XY, finally someone opposed him, Sugimori had a big argument with Masuda.
>After this, it was decided that he would never serve as the game director again.